Limewater

item survival:limewaterportion · from game

Stack size5000

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemLiquidPortion ItemLiquidPortion Item/ItemLiquidPortion.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
limewater barrel
Water ×1L + Lime → Limewater ×1L

Used in (8)

Filters
RecipeCategoryIngredients → output
soakedhidelime barrel
soakedhidelime barrel
soakedhidelime barrel
soakedhidelime barrel
soakedhidelime barrel
soakedhidelime barrel
soakedhidelime barrel
soakedhidelime barrel

Found in structures (2)

StructureKind
Village area storystructure
village-femursnapper village

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.