Obsidian knife

item survival:knife-generic-boneobsidian · from game

Useful for cutting tall grass
Tags weaponweapon-meleetool-knifetool-trimmingtool

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemKnife ItemKnife Item/ItemKnife.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior AnimationAuthoritative Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Buffable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Produced by (1)

Filters
RecipeCategoryIngredients → output
Obsidian knife (Item Recipe) grid

Found in structures (15)

StructureKind
Trader camps in ruins repurposed cellars structure
Trader camps in very cold climate regions structure
raresurfaceruins structure
Treasure Hunter storystructure
Village area storystructure
graves4 structure
graves1 structure
village-samsvillage-redclay village
village-samsvillage-orange village
village-samsvillage-fireclay village
village-samsvillage-cream village
village-samsvillage-blackclay village
mediumruins structure
desertspecifc-o20-stadrian-undergroundwithentrance structure
desertspecifc-mixco-viejo-o6-yapludepatte structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.