Obsidian knife
item
survival:knife-generic-boneobsidian
· from game
Useful for cutting tall grass
| Tags | weaponweapon-meleetool-knifetool-trimmingtool |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemKnife |
ItemKnife |
Item/ItemKnife.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | AnimationAuthoritative |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | Buffable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Obsidian knife (Item Recipe) | grid |
Found in structures (15)
| Structure | Kind |
|---|---|
| Trader camps in ruins repurposed cellars | structure |
| Trader camps in very cold climate regions | structure |
| raresurfaceruins | structure |
| Treasure Hunter | storystructure |
| Village area | storystructure |
| graves4 | structure |
| graves1 | structure |
| village-samsvillage-redclay | village |
| village-samsvillage-orange | village |
| village-samsvillage-fireclay | village |
| village-samsvillage-cream | village |
| village-samsvillage-blackclay | village |
| mediumruins | structure |
| desertspecifc-o20-stadrian-undergroundwithentrance | structure |
| desertspecifc-mixco-viejo-o6-yapludepatte | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.