Woad

block survival:flower-woad-free · from game

Can be used to dye cloth without needing a mordant

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockPlant BlockPlant Block/BlockPlant.cs
Behavior DropNotSnowCovered BlockBehaviorDropNotSnowCovered BlockBehavior/BehaviorDropNotSnowCovered.cs

Where to find (natural growth)

Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.

Filters
CategoryTemp (°C)RainForest densitySoil fertilityPlacementCrop
flower -2–21 0.25–0.7 0–0.35
flower -2–21 0.25–0.7 0–0.35

Used in (1)

Filters
RecipeCategoryIngredients → output
dye-blue barrel
Water ×2L + Woad → Woad blue dye ×2L

Found in structures (7)

StructureKind
Village area storystructure
coalmine storystructure
university storystructure
megastructures-oasis-stadrian structure
megastructures-houseofusher-virrno structure
megastructures-mountaincastle-ogdred-o10 structure
megastructures-undergroundlibrary-marlim structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.