Hay bed

block survival:bed-hay-head-north · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockBed BlockBed Block/BlockBed.cs
Block entity Bed BlockEntityBed BlockEntity/BEBed.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
Hay bed (Item Recipe) grid

Used in (1)

Filters
RecipeCategoryIngredients → output
Dry grass (Item Recipe) grid

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Survival goods trader 0.75 1.25 0.75 1.25 1

Found in structures (4)

StructureKind
Common trader camps structure
Trader camps in hot climate regions structure
underground-common-lowerchance structure
village-vsvillage village

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.