underground/medium/m-laundry1

schematic survival:worldgen/schematics/underground/medium/m-laundry1.json · from game

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Size (X×Y×Z)11×8×14 blocks
Distinct block codes40
Fileworldgen/schematics/underground/medium/m-laundry1.json · 23 KB (6 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
medium structure underground/medium/*

Blocks (40)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
air game:air
Mold layer game:attachingplant-mold
Mold layer (sparse) game:attachingplant-sparsemold
Mold layer (spotty) game:attachingplant-spottymold
Chest game:chest-east
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
door-ruined-windowed1 game:door-ruined-windowed1
Locust nest (Cage) game:locustnest-cage
Metal spikes game:locustnest-metalspike-large
Metal spikes game:locustnest-metalspike-medium
Metal spikes game:locustnest-metalspike-none
Metal spikes game:locustnest-metalspike-none-upsidedown
Granite boulders game:looseboulders-granite-free
Granite stones game:loosestones-granite-free
Meta (Filler) game:meta-filler
Meta (Pathway) game:meta-pathway
Meta (Underground) game:meta-underground
microblock game:microblock
multiblock-monolithic-0-p1-0 game:multiblock-monolithic-0-p1-0
Dry gravel overlay 1 game:overlay-gravel-dry1
Dry gravel overlay 3 game:overlay-gravel-dry3
Dry gravel overlay 4 game:overlay-gravel-dry4
Oxidation layer (bottom) game:oxidation-rust-3tall-bot
Oxidation layer (mid) game:oxidation-rust-3tall-mid
Oxidation layer (top) game:oxidation-rust-3tall-top
Oxidation layer game:oxidation-rust-normal
Aged polished cobbled rock (Granite) game:polishedrockold-cobbled-granite
Granite rock game:rock-granite
rocktyped-rubble-free game:rocktyped-rubble-free
Flowing water game:water-n-6
Flowing water game:water-n-7
Flowing water game:water-nw-5
Flowing water game:water-s-6
Flowing water game:water-s-7
Flowing water game:water-still-6
Still Water game:water-still-7
Flowing water game:water-sw-5
Flowing water game:water-w-3
Flowing water game:water-w-4

Items placed inside containers (5)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Accessory randomizer (High status) game:stackrandomizer-accessory-highstatus
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Cloth randomizer (Medium status) game:stackrandomizer-cloth-mediumstatus
Ruined toys and clothing clutter randomizer game:stackrandomizer-clutter-ruined-toys-clothing
Gear randomizer game:stackrandomizer-gear

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