underground/medium/m-laundry1
schematic
survival:worldgen/schematics/underground/medium/m-laundry1.json
· from game
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| Size (X×Y×Z) | 11×8×14 blocks |
|---|---|
| Distinct block codes | 40 |
| File | worldgen/schematics/underground/medium/m-laundry1.json · 23 KB (6 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| medium | structure | underground/medium/* |
Blocks (40)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Chest | game:chest-east |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| door-ruined-windowed1 | game:door-ruined-windowed1 |
| Locust nest (Cage) | game:locustnest-cage |
| Metal spikes | game:locustnest-metalspike-large |
| Metal spikes | game:locustnest-metalspike-medium |
| Metal spikes | game:locustnest-metalspike-none |
| Metal spikes | game:locustnest-metalspike-none-upsidedown |
| Granite boulders | game:looseboulders-granite-free |
| Granite stones | game:loosestones-granite-free |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Oxidation layer | game:oxidation-rust-normal |
| Aged polished cobbled rock (Granite) | game:polishedrockold-cobbled-granite |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Flowing water | game:water-n-6 |
| Flowing water | game:water-n-7 |
| Flowing water | game:water-nw-5 |
| Flowing water | game:water-s-6 |
| Flowing water | game:water-s-7 |
| Flowing water | game:water-still-6 |
| Still Water | game:water-still-7 |
| Flowing water | game:water-sw-5 |
| Flowing water | game:water-w-3 |
| Flowing water | game:water-w-4 |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (High status) | game:stackrandomizer-accessory-highstatus |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Cloth randomizer (Medium status) | game:stackrandomizer-cloth-mediumstatus |
| Ruined toys and clothing clutter randomizer | game:stackrandomizer-clutter-ruined-toys-clothing |
| Gear randomizer | game:stackrandomizer-gear |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.