underground/medium/m-knowledge-base
schematic
survival:worldgen/schematics/underground/medium/m-knowledge-base.json
· from game
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| Size (X×Y×Z) | 12×13×10 blocks |
|---|---|
| Distinct block codes | 41 |
| File | worldgen/schematics/underground/medium/m-knowledge-base.json · 50 KB (9 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| medium | structure | underground/medium/* |
Blocks (41)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| air | game:air |
| Dead fungi layer | game:attachingplant-deadfungi |
| Lichen layer | game:attachingplant-lichen |
| Mold layer | game:attachingplant-mold |
| Moss layer (untinted) | game:attachingplant-moss |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Spotty moss layer | game:attachingplant-spottymoss |
| Chest | game:chest-east |
| Clutter | game:clutter |
| clutteredbookshelf | game:clutteredbookshelf |
| Granite cobblestone | game:cobblestone-granite |
| Granite dry stone | game:drystone-granite |
| Lace lichen | game:hanginglichen-lace-short |
| Granite boulders | game:looseboulders-granite-free |
| Granite stones | game:loosestones-granite-free |
| Cracked vessel (Farming) | game:lootvessel-farming |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Forage) | game:lootvessel-forage |
| Cracked vessel (Ore) | game:lootvessel-ore |
| Cracked vessel (Seed) | game:lootvessel-seed |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| Damaged stone overlay | game:overlay-damagedstone |
| Dry gravel overlay 1 | game:overlay-gravel-dry1 |
| Dry gravel overlay 2 | game:overlay-gravel-dry2 |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Very aged wooden planks | game:planks-veryaged-we |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| Block Randomizer | game:randomizer-normal |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Spider web | game:spiderweb |
| Tapestry | game:tapestry-east |
| Dry dirt cover | game:transition-dirtygravel-dry |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Medium status) | game:stackrandomizer-accessory-mediumstatus |
| Cloth randomizer (Medium status) | game:stackrandomizer-cloth-mediumstatus |
| Science clutter randomizer | game:stackrandomizer-clutter-science |
| Scribe clutter randomizer | game:stackrandomizer-clutter-scribe |
| Lore randomizer (R) | game:stackrandomizer-lore-research |
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