underground/underground-uncommon/underground-food-cellar-dampus
schematic
betterruins:worldgen/schematics/underground/underground-uncommon/underground-food-cellar-dampus.json
· from betterruins
Open in the full viewer → Download (.json.gz, 12 KB)
3D preview needs JavaScript.
Drag to rotate, right-drag to pan, scroll to zoom. The full viewer adds the block list, floor slider and block inspector. Worldgen meta-filler markers aren't drawn.
| Size (X×Y×Z) | 17×10×17 blocks |
|---|---|
| Distinct block codes | 33 |
| File | worldgen/schematics/underground/underground-uncommon/underground-food-cellar-dampus.json · 72 KB (12 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| underground-uncommon | structure | underground/underground-uncommon/* |
Blocks (33)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Diamond pattern dark stone tile | game:diamond-stone-dark |
| Diamond pattern dark stone tile (aged) | game:diamond-stone-dark-aged |
| door-ruined-rough1 | game:door-ruined-rough1 |
| door-ruined-rough2 | game:door-ruined-rough2 |
| groundstorage | game:groundstorage |
| Granite stones | game:loosestones-granite-free |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Seed) | game:lootvessel-seed |
| Meta (Filler) | game:meta-filler |
| Meta (Pathway) | game:meta-pathway |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| Wet gravel overlay 2 | game:overlay-gravel-wet2 |
| Wet gravel overlay 3 | game:overlay-gravel-wet3 |
| Wet gravel overlay 4 | game:overlay-gravel-wet4 |
| Ragged notes and scribbles | game:paper-roll-ragged |
| Ragged notes and scribbles | game:paper-tear-ragged |
| Aged oak planks | game:planks-aged-ud |
| plankslab-aged-down-free | game:plankslab-aged-down-free |
| Granite rock | game:rock-granite |
| Basalt rock (Polished) | game:rockpolished-basalt |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| storagevessel-talik | game:storagevessel-talik |
| Support beam (Very aged wood) | game:supportbeam-veryaged |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Blue cheese (1 slice) | game:cheese-blue-1slice |
| Black bronze knife | game:knife-generic-blackbronze |
| Food and kitchen tools randomizer | game:stackrandomizer-kitchen |
| Resource randomizer | game:stackrandomizer-resource |
| Seed randomizer | game:stackrandomizer-seed |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.