Wild vine tip
block
survival:wildvine-end-north
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockVines |
BlockVines |
Block/BlockVines.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Wild vine tip (Item Recipe) | grid |
Used in (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Wild vine (Item Recipe) | grid |
Found in structures (24)
| Structure | Kind |
|---|---|
| Lazaret area | storystructure |
| Village area | storystructure |
| forgottenvillage | storystructure |
| shoppingcentre | storystructure |
| university | storystructure |
| nybygget-translocatornexus | structure |
| special-sunrifteperimentsmallruin-sirayne | structure |
| megastructures-mountaincastle-ogdred-o10 | structure |
| megastructures-palaceofnestor-nybygget | structure |
| megastructures-auldburg-dampusandtiggetagg | structure |
| village-ogdred | village |
| village-forest | village |
| village-femursnapper | village |
| surfaceunderground-tiggetaggcave1-tiggetagg | structure |
| surfaceunderground-tiggetaggcave2-tiggetagg | structure |
| mediumruins | structure |
| largeruins-0609-sirayne-o7 | structure |
| largeruins-0610-sirayne-o6 | structure |
| largeruins-0611-sirayne-o6 | structure |
| largeruins-0614-sirayne-o6 | structure |
| largeruins-0702-femursnapper-largeruin-o4 | structure |
| largeruins-0901-rowlyart-largeruin-o4 | structure |
| largeruins-largeruins-femur-o3-overgrownruin | structure |
| largeruins-largeruins-o7-ogdred-bigcastleruin1 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.