Empty Brass Torch holder

block survival:torchholder-brass-empty-north · from game

Can be used to place torches inside, which will never burn out

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockTorchHolder BlockTorchHolder Block/BlockTorchHolder.cs
Behavior HorizontalAttachable BlockBehaviorHorizontalAttachable BlockBehavior/BehaviorHorizontalAttachable.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Block entity TorchHolder BlockEntityTorchHolder BlockEntity/BETorchTorchholder.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Empty Brass Torch holder

Produced by (1)

Filters
RecipeCategoryIngredients → output
Empty Brass Torch holder (Item Recipe) grid

Dropped by (8)

Filters
SourceKindMechanismChance / Quantity
Empty Brass Torch holder block blockDrop
Empty Brass Torch holder block blockDrop
Empty Brass Torch holder block blockDrop
Empty Brass Torch holder block blockDrop
Brass torch holder block blockDrop
Brass torch holder block blockDrop
Brass torch holder block blockDrop
Brass torch holder block blockDrop

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Lantern randomizer 9.93%

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Furniture trader 9 15 1.5 2.5 1

Found in structures (1)

StructureKind
underground-samgrey-3 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.