scrollrack

block survival:scrollrack · from game

No display name found in any lang file — showing the raw code.

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockScrollRack BlockScrollRack Block/BlockScrollRack.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Block entity ScrollRack BlockEntityScrollRack BlockEntity/BEScrollRack.cs
Block entity behavior ShapeMaterialFromAttributes BEBehaviorShapeMaterialFromAttributes BlockEntityBehavior/BEBehaviorShapeMaterialFromAttributes.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
scrollrack (Item Recipe) grid

Found in structures (9)

StructureKind
Devastation area storystructure
Tobias cave area storystructure
Village area storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
megastructures-houseofusher-virrno structure
village-prison village
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.