Medium chunk of Galena

item survival:ore-medium-galena-claystone · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class BlockOre BlockOre Block/BlockOre.cs
Behavior BreakIfFloating BlockBehaviorBreakIfFloating BlockBehavior/BehaviorBreakIfFloating.cs
Behavior UnstableRock BlockBehaviorUnstableRock BlockBehavior/BlockBehaviorUnstableRock.cs

Where to find (natural deposits)

Read directly from the game's worldgen rules -- see Info for how this differs from an exact "X spawns at Y" guarantee. See also the full Deposits listing.

CategoryOccurs inTypical depth
metalore claystone, sandstone, shale, chalk, limestone, chert, conglomerate (grade varies by rock type -- richer grades are rarer) shallow underground (relative height 0.5 -- Typical depth as a fraction of the world's height range: near 1.0 is close to the surface, near 0.0 is near the bottom of the world.)

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Medium crystallized chunk of Galena ×0.01
blockDrop Medium chunk of Galena ×1.25

Dropped by (1)

Filters
SourceKindMechanismChance / Quantity
Lead ore block blockDrop ×1.25

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Ore Randomizer 8.74%