Black coal
item
survival:ore-bituminouscoal
· from game
Bituminous coal
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemCoal |
ItemCoal |
Item/ItemCoal.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | ArtPigment |
CollectibleBehaviorArtPigment |
CollectibleBehavior/BehaviorArtPigment.cs |
Used in (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| blastingpowder | grid |
Dropped by (7)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Black coal | block | blockDrop | ×1.25 |
| Black coal | block | blockDrop | ×1.25 |
| Black coal | block | blockDrop | ×1.25 |
| Black coal | block | blockDrop | ×1.25 |
| Black coal | block | blockDrop | ×1.25 |
| Black coal | block | blockDrop | ×1.25 |
| Black coal | block | blockDrop | ×1.25 |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Fuel randomizer | 2.90% |
Bought by traders (1)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Villager-agnieszka trader | 0.75 | 1.25 | 7.5 | 12.5 | 2 |
Found in structures (14)
| Structure | Kind |
|---|---|
| resonancearchiveentrance | hookgenerated |
| Resonance Archive | storystructure |
| underground-rare | structure |
| calix | storystructure |
| coalmine | storystructure |
| largeforlornhopetower | storystructure |
| mansion | storystructure |
| mine1 | storystructure |
| mine2 | storystructure |
| sunrift | storystructure |
| university | storystructure |
| megastructures-forlornhopetower-common-niclass | structure |
| megastructures-destroyedlargechurch-bodlacek | structure |
| village-ogdred | village |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.