Blue carpet

block survival:mediumcarpet-blue-ns · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Decor Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Blue carpet ×1

Dropped by (2)

Filters
SourceKindMechanismChance / Quantity
Blue carpet block blockDrop ×1
mediumcarpet-blue-we block blockDrop ×1

Found in structures (3)

StructureKind
Tobias cave area storystructure
Village area storystructure
underground-common structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.