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item survival:lore-scroll · from game

A story passed down for others to read.

Can be generated by (2)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Lore randomizer (V) 100.00%
Lore randomizer (D) 100.00%

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Treasure hunter trader 3 5 3 5 1

Found in structures (14)

StructureKind
specialsurfaceruins structure
Lazaret area storystructure
Resonance Archive storystructure
Village area storystructure
uncommon structure
calix storystructure
halitequarry storystructure
shoppingcentre storystructure
sunrift storystructure
thepanopticon storystructure
nybygget-translocatornexus structure
megastructures-rockformation-niclass structure
megastructures-giantcathedral-dampus structure
surfaceunderground-virrnocave-virrno structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.