Honeycomb

item survival:honeycomb · from game

Squeeze out over an open container to get honey and wax
Stack size8

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Squeezable CollectibleBehaviorSqueezable CollectibleBehavior/BehaviorSqueezable.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Dropped by (30)

Filters
SourceKindMechanismChance / Quantity
Wild beehive in birch tree block blockDrop ×3
Wild beehive in oak tree block blockDrop ×3
Wild beehive in maple tree block blockDrop ×3
Wild beehive in pine tree block blockDrop ×3
Wild beehive in acacia tree block blockDrop ×3
Wild beehive in kapok tree block blockDrop ×3
Wild beehive in bald cypress tree block blockDrop ×3
Wild beehive in larch tree block blockDrop ×3
Wild beehive in redwood tree block blockDrop ×3
Wild beehive in ebony tree block blockDrop ×3
Wild beehive in walnut tree block blockDrop ×3
Wild beehive in purpleheart tree block blockDrop ×3
Wild bee hive (Medium) block blockDrop
Wild bee hive (Large) block blockDrop
Empty reed skep block blockDrop ×3
Empty reed skep block blockDrop ×3
Empty reed skep block blockDrop ×3
Empty reed skep block blockDrop ×3
Populated reed skep block blockDrop ×3
Populated reed skep block blockDrop ×3
Populated reed skep block blockDrop ×3
Populated reed skep block blockDrop ×3
Empty papyrus skep block blockDrop ×3
Empty papyrus skep block blockDrop ×3
Empty papyrus skep block blockDrop ×3
Empty papyrus skep block blockDrop ×3
Populated papyrus skep block blockDrop ×3
Populated papyrus skep block blockDrop ×3
Populated papyrus skep block blockDrop ×3
Populated papyrus skep block blockDrop ×3

Sold by traders (2)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Agriculture trader 0.75 1.25 12 20 1
Villager-liga trader 0.75 1.25 6 10 1

Found in structures (1)

StructureKind
graves2 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.