Empty reed skep
block
survival:skep-reed-empty-east
· from game
| Stack size | 1 |
|---|
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockSkep |
BlockSkep |
Block/BlockSkep.cs |
| Behavior | HorizontalOrientable |
BlockBehaviorHorizontalOrientable |
BlockBehavior/BehaviorHorizontalOrientable.cs |
Drops (2)
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| skep | grid |
Bought by traders (1)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Agriculture trader | 0.75 | 1.25 | 0.75 | 1.25 | 1 |
Found in structures (2)
| Structure | Kind |
|---|---|
| sunrift | storystructure |
| desertspecifc-desertruin2-virrno-o4 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.