Empty reed skep

block survival:skep-reed-empty-east · from game

Stack size1

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockSkep BlockSkep Block/BlockSkep.cs
Behavior HorizontalOrientable BlockBehaviorHorizontalOrientable BlockBehavior/BehaviorHorizontalOrientable.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Cattails ×6 (±8)
blockDrop Honeycomb ×3

Produced by (1)

Filters
RecipeCategoryIngredients → output
skep grid

Bought by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Agriculture trader 0.75 1.25 0.75 1.25 1

Found in structures (2)

StructureKind
sunrift storystructure
desertspecifc-desertruin2-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.