Debarked pine log

block survival:debarkedlog-pine-ud · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLog BlockLog Block/BlockLog.cs
Behavior Pillar BlockBehaviorPillar BlockBehavior/BehaviorPillar.cs
Behavior WrenchOrientable BlockBehaviorWrenchOrientable BlockBehavior/BehaviorWrenchOrientable.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Debarked pine log ×1

Dropped by (3)

Filters
SourceKindMechanismChance / Quantity
Debarked pine log block blockDrop ×1
Debarked pine log block blockDrop ×1
Debarked pine log block blockDrop ×1

Found in structures (2)

StructureKind
Tobias cave area storystructure
Village area storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.