Chair (Plain)

block survival:chair-plain · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
grid recipe grid

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Furniture trader 1.5 2.5 3 5 1

Found in structures (8)

StructureKind
Large trader outposts structure
Devastation area storystructure
Village area storystructure
shoppingcentre storystructure
sunrift storystructure
thepanopticon storystructure
megastructures-romanbathhouse-virrno structure
village-forest village

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.