Black bronze falx

item survival:blade-falx-blackbronze · from game

A specialized weapon for fighting the unnatural. The creatures hide metal in their flesh and their blood flows like sludge. A simple sword will not do here.
Tags weaponweapon-meleeweapon-swordtool-sword

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior AnimationAuthoritative Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Buffable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Sharpenable CollectibleBehaviorSharpenable CollectibleBehavior/CollectibleBehaviorSharpenable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
grid recipe grid

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Survival goods trader 9 15 1.5 2.5 1

Bought by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Treasure hunter trader 4.5 7.5 0.75 1.25 1

Found in structures (2)

StructureKind
Trader camps in ruins repurposed cellars structure
sunrift storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.