Iron anvil

block survival:anvil-iron · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockAnvil BlockAnvil Block/BlockAnvil.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs
Block entity Anvil BlockEntityAnvil BlockEntity/BEAnvil.cs
Block entity behavior TemperatureSensitive BEBehaviorTemperatureSensitive BlockEntityBehavior/BEBehaviorTemperatureSensitive.cs

Used in (1)

Filters
RecipeCategoryIngredients → output
Iron ingot (Item Recipe) grid

Found in structures (1)

StructureKind
Village area storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.