Dry dirty gravel (Plain)

block game:dirtygravel-dry-plain · from betterruins

Produced by (1)

Filters
RecipeCategoryIngredients → output
Dry dirty gravel (Plain) (Item Recipe) grid
gravel-* (andesite, chalk, chert, conglomerate, limestone, claystone, granite, sandstone, shale, basalt, peridotite, phyllite, slate, bauxite) + soil-*-none (low) → Dry dirty gravel (Plain) ×2

Used in (1)

Filters
RecipeCategoryIngredients → output
Dry dirty gravel (Cracked) (Item Recipe) grid

Found in structures (22)

StructureKind
medium structure
large structure
average-town-uncommon village
underground-uncommon structure
underground-samgrey-2 structure
coalmine storystructure
forgottenvillage storystructure
shoppingcentre storystructure
megastructures-mountaincastle-ogdred-o10 structure
megastructures-undergroundcastle-ogdred-o8 structure
megastructures-romanbathhouse-virrno structure
village-ruins-par village
village-ogdred village
village-femursnapper village
mediumruins structure
largeruins-0201-ifoz-o11 structure
largeruins-0202-ifoz-o11 structure
largeruins-0203-ifoz-o11 structure
largeruins-0603-sirayne-o7 structure
largeruins-0610-sirayne-o6 structure
largeruins-largeruins-o7-ogdred-bigcastleruin1 structure
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.