Green cloth

item game:cloth-green · from betterruins

Used in (32)

Filters
RecipeCategoryIngredients → output
mediumcarpet-blue-ns (Item Recipe) grid
mediumcarpet-turqoise-ns (Item Recipe) grid
smallcarpet-blue (Item Recipe) grid
smallcarpet-turqoise (Item Recipe) grid
smallcarpet-turqoise2 (Item Recipe) grid
wallpaper-green1 (Item Recipe) grid
wallpaper-lightgreen (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
bed-village-head-north (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
clutter (Item Recipe) grid
banner-banner (Item Recipe) grid
banner-banner (Item Recipe) grid
banner-banner (Item Recipe) grid
banner-banner (Item Recipe) grid

Found in structures (2)

StructureKind
Trader camps in forest structure
Tobias cave area storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.