surface/standalone/sacrifical-place-s1
schematic
survival:worldgen/schematics/surface/standalone/sacrifical-place-s1.json
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| Size (X×Y×Z) | 15×12×10 blocks |
|---|---|
| Distinct block codes | 34 |
| File | worldgen/schematics/surface/standalone/sacrifical-place-s1.json · 30 KB (7 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| raresurfaceruins | structure | surface/standalone/* |
Blocks (34)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Moss layer (untinted) | game:attachingplant-moss |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Spotty moss layer | game:attachingplant-spottymoss |
| Bony soil | game:bonysoil |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| cobblestonestairs-granite-up-east-free | game:cobblestonestairs-granite-up-east-free |
| Dead crop | game:deadcrop |
| Carcass (Humanoid) | game:drycarcass-humanoid1 |
| Carcass (Humanoid) | game:drycarcass-humanoid2 |
| Granite dry stone | game:drystone-granite |
| Granite stones | game:loosestones-granite-free |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| Dry gravel overlay 3 | game:overlay-gravel-dry3 |
| Dry gravel overlay 4 | game:overlay-gravel-dry4 |
| Oxidation layer (bottom) | game:oxidation-rust-3tall-bot |
| Oxidation layer (mid) | game:oxidation-rust-3tall-mid |
| Oxidation layer (top) | game:oxidation-rust-3tall-top |
| Oxidation layer | game:oxidation-rust-normal |
| Aged polished rock (Claystone) | game:polishedrockold-full-claystone |
| Aged polished rock (Granite) | game:polishedrockold-full-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Low fertility soil | game:soil-low-none |
| soil-low-normal | game:soil-low-normal |
| Spider web | game:spiderweb |
| storagevessel-motheaten | game:storagevessel-motheaten |
| Empty Aged Torch holder | game:torchholder-aged-empty-east |
Items placed inside containers (6)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| clutter-skull/humanoid | game:clutter-skull/humanoid |
| clutter-skull/humanoid-deformed | game:clutter-skull/humanoid-deformed |
| Obsidian knife | game:knife-generic-boneobsidian |
| Obsidian knife blade | game:knifeblade-obsidian |
| lootrandomizer | game:lootrandomizer |
| Rot | game:rot |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.