surface/standalone/sacrifical-place-s1

schematic survival:worldgen/schematics/surface/standalone/sacrifical-place-s1.json · from game

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Size (X×Y×Z)15×12×10 blocks
Distinct block codes34
Fileworldgen/schematics/surface/standalone/sacrifical-place-s1.json · 30 KB (7 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
raresurfaceruins structure surface/standalone/*

Blocks (34)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
air game:air
Mold layer game:attachingplant-mold
Moss layer (untinted) game:attachingplant-moss
Mold layer (sparse) game:attachingplant-sparsemold
Mold layer (spotty) game:attachingplant-spottymold
Spotty moss layer game:attachingplant-spottymoss
Bony soil game:bonysoil
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
cobblestonestairs-granite-up-east-free game:cobblestonestairs-granite-up-east-free
Dead crop game:deadcrop
Carcass (Humanoid) game:drycarcass-humanoid1
Carcass (Humanoid) game:drycarcass-humanoid2
Granite dry stone game:drystone-granite
Granite stones game:loosestones-granite-free
Meta (block layer) game:meta-blocklayer
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
microblock game:microblock
Dry gravel overlay 3 game:overlay-gravel-dry3
Dry gravel overlay 4 game:overlay-gravel-dry4
Oxidation layer (bottom) game:oxidation-rust-3tall-bot
Oxidation layer (mid) game:oxidation-rust-3tall-mid
Oxidation layer (top) game:oxidation-rust-3tall-top
Oxidation layer game:oxidation-rust-normal
Aged polished rock (Claystone) game:polishedrockold-full-claystone
Aged polished rock (Granite) game:polishedrockold-full-granite
rocktyped-rubble-free game:rocktyped-rubble-free
Low fertility soil game:soil-low-none
soil-low-normal game:soil-low-normal
Spider web game:spiderweb
storagevessel-motheaten game:storagevessel-motheaten
Empty Aged Torch holder game:torchholder-aged-empty-east

Items placed inside containers (6)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
clutter-skull/humanoid game:clutter-skull/humanoid
clutter-skull/humanoid-deformed game:clutter-skull/humanoid-deformed
Obsidian knife game:knife-generic-boneobsidian
Obsidian knife blade game:knifeblade-obsidian
lootrandomizer game:lootrandomizer
Rot game:rot

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