story/raentrance-mid-h5-2

schematic survival:worldgen/schematics/story/raentrance-mid-h5-2.json · from game

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Size (X×Y×Z)6×5×7 blocks
Distinct block codes13
Fileworldgen/schematics/story/raentrance-mid-h5-2.json · 13 KB (3 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
resonancearchiveentrance hookgenerated schematics/story/raentrance-mid-h2-1, schematics/story/raentrance-mid-h3-1, schematics/story/raentrance-mid-h3-2, schematics/story/raentrance-mid-h5-1, schematics/story/raentrance-mid-h5-2, schematics/story/raentrance-mid-h10-1, worldgen/schematics/story/raentrance-top-n.json, worldgen/schematics/story/raentrance-top-e.json, worldgen/schematics/story/raentrance-top-s.json, worldgen/schematics/story/raentrance-top-w.json

Blocks (13)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Mold layer game:attachingplant-mold
Chiseled Block game:chiseledblock
Clutter game:clutter
clutteredbookshelf game:clutteredbookshelf
Granite cobblestone game:cobblestone-granite
Meta (Filler) game:meta-filler
Damaged stone overlay game:overlay-damagedstone
Oxidation layer (bottom) game:oxidation-rust-3tall-bot
Oxidation layer (mid) game:oxidation-rust-3tall-mid
Oxidation layer (top) game:oxidation-rust-3tall-top
Aged oak slab game:plankslab-aged-up-free
Granite rock game:rock-granite
torchholder-aged-empty-north game:torchholder-aged-empty-north

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