Small trough
block
survival:trough-genericwood-small-ns
· from game
For feeding small animals
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockTrough |
BlockTrough |
Block/BlockTrough.cs |
| Behavior | NWOrientable |
BlockBehaviorNWOrientable |
BlockBehavior/BehaviorNWOrientable.cs |
| Block entity | Trough |
BlockEntityTrough |
BlockEntity/BETrough.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Small trough (Item Recipe) | grid |
Found in structures (3)
| Structure | Kind |
|---|---|
| medium | structure |
| Village area | storystructure |
| sunrift | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.