transmission-we

block survival:transmission-we · from game

No display name found in any lang file — showing the raw code.

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockTransmission BlockTransmission Systems/MechanicalPower/Block/BlockTransmission.cs
Behavior NWOrientable BlockBehaviorNWOrientable BlockBehavior/BehaviorNWOrientable.cs
Block entity Generic Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Block entity behavior Burning BEBehaviorBurning BlockEntityBehavior/BEBehaviorBurning.cs
Block entity behavior MPTransmission BEBehaviorMPTransmission Systems/MechanicalPower/BlockEntityBehavior/BEBehaviorTransmission.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Transmission ×1

Found in structures (1)

StructureKind
Village area storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.