Support beam (Oak)

block survival:supportbeam-oak · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockSupportBeam BlockSupportBeam Systems/SupportBeams/BlockSupportBeam.cs
Block entity Generic Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Block entity behavior SupportBeam BEBehaviorSupportBeam Systems/SupportBeams/BEBehaviorSupportBeam.cs

Used in (4)

Filters
RecipeCategoryIngredients → output
Wooden linkage (Item Recipe) grid
Metal windmill rotor (Item Recipe) grid
Windmill sail (Item Recipe) grid
Support beam (Oak) ×2 + Stick ×2 + linen-* ×2 → Windmill sail ×4
Large windmill sail (Item Recipe) grid

Found in structures (3)

StructureKind
Large trader outposts structure
Resonance Archive storystructure
calix storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.