Windmill sail
item
survival:sail
· from game
Mechanical power part. Can be attached to windmill rotors.
| Stack size | 4 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Windmill sail (Item Recipe) | grid |
supportbeam-* (birch, oak, maple, pine, acacia, kapok, baldcypress, larch, redwood, ebony, walnut, purpleheart) ×2 + Stick ×2 + linen-* ×2
→
Windmill sail ×4
|
Found in structures (2)
| Structure | Kind |
|---|---|
| mine1 | storystructure |
| mine2 | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.