White marble stone

item survival:stone-whitemarble · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemStone ItemStone Item/ItemStone.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior Throwable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Used in (5)

Filters
RecipeCategoryIngredients → output
grid recipe grid
Fanned white marble cobblestone (Item Recipe) grid
grid recipe grid
grid recipe grid
grid recipe grid

Dropped by (16)

Filters
SourceKindMechanismChance / Quantity
Cracked white marble block blockDrop ×2.5
White marble boulders block blockDrop ×5
White marble boulders block blockDrop ×5
White marble boulders block blockDrop ×5
White marble boulders block blockDrop ×5
White marble stones block blockDrop ×1
White marble stones block blockDrop ×1
White marble stones block blockDrop ×1
White marble stones block blockDrop ×1
White marble rock block blockDrop ×2.5
stalagsection-whitemarble-14 block blockDrop ×1.5
stalagsection-whitemarble-12 block blockDrop ×1.5
stalagsection-whitemarble-10 block blockDrop ×1.5
stalagsection-whitemarble-08 block blockDrop ×1.5
stalagsection-whitemarble-06 block blockDrop ×1.5
stalagsection-whitemarble-04 block blockDrop ×1.5

Found in structures (1)

StructureKind
thepanopticon storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.