stalagsection-granite-06

block survival:stalagsection-granite-06 · from game

No display name found in any lang file — showing the raw code.

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockStalagSection BlockStalagSection Block/BlockStalagSection.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Granite stone ×1.5 (±0.5)

Found in structures (33)

StructureKind
small structure
medium structure
large structure
common structure
specialsurfaceruins structure
Resonance Archive storystructure
Tobias cave area storystructure
underground-verycommon structure
underground-uncommon-lowerchance structure
underground-translocator-uncommon structure
underground-translocator-uncommon structure
underground-translocator-common structure
underground-rare structure
underground-common-lowerchance structure
calix storystructure
largeforlornhopetower storystructure
shoppingcentre storystructure
sunrift storystructure
thepanopticon storystructure
quentin-waystones structure
megastructures-forlornhopetower-common-niclass structure
megastructures-undergroundcastle-ogdred-o8 structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-auldburg-dampusandtiggetagg structure
megastructures-giantcathedral-dampus structure
village-vsvillage village
village-forest village
village-desert village
surfaceunderground-dampuscave-dampus structure
mediumruins structure
largeruins-0407-virrno-o7 structure
largeruins-0408-virrno-o7 structure
largeruins-0901-rowlyart-largeruin-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.