Blackguard shield

item survival:shield-blackguard · from game

Strong enough to hold the line. Strong enough to press on.

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemShield ItemShield Item/ItemShield.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
Blackguard shield (Item Recipe) grid

Found in structures (2)

StructureKind
thepanopticon storystructure
megastructures-settlementofkeykeepers-sirayne structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.