Rammed earth

block survival:rammed-light-thinheavy · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class Block Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Produced by (1)

Filters
RecipeCategoryIngredients → output
Rammed earth (Item Recipe) grid

Used in (1)

Filters
RecipeCategoryIngredients → output
Rammed earth (Item Recipe) grid

Found in structures (6)

StructureKind
Large trader outposts structure
Village area storystructure
shoppingcentre storystructure
village-femursnapper village
surfaceunderground-virrnocave-virrno structure
largeruins-0901-rowlyart-largeruin-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.