Sulfur chunk

item survival:ore-sulfur · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemOre ItemOre Item/ItemOre.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Dropped by (7)

Filters
SourceKindMechanismChance / Quantity
Sulfur block blockDrop ×1.25
Sulfur block blockDrop ×1.25
Sulfur block blockDrop ×1.25
Sulfur block blockDrop ×1.25
Sulfur block blockDrop ×1.25
Sulfur block blockDrop ×1.25
Sulfur block blockDrop ×1.25

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Mining materials randomizer 0.90%

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Commodities trader 3 5 3 5 8

Found in structures (2)

StructureKind
Tobias cave area storystructure
underground-rare structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.