Alum chunk

item survival:ore-alum · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemOre ItemOre Item/ItemOre.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Dropped by (7)

Filters
SourceKindMechanismChance / Quantity
Alum block blockDrop ×1.25
Alum block blockDrop ×1.25
Alum block blockDrop ×1.25
Alum block blockDrop ×1.25
Alum block blockDrop ×1.25
Alum block blockDrop ×1.25
Alum block blockDrop ×1.25

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Commodities trader 4.5 7.5 3 5 8

Bought by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Villager-alba trader 1.5 2.5 4.5 7.5 1

Found in structures (3)

StructureKind
Trader camps in shallow bodies of water or swamp structure
Trader camps in forest structure
Tobias cave area storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.