Light mudbrick

block survival:mudbrick-light · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class Block Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Light mudbrick ×0.85

Produced by (1)

Filters
RecipeCategoryIngredients → output
mudbrick grid
Dry grass ×2 + sand-* + clay-* ×4 + soil-*-none (low, medium) → Light mudbrick ×4

Dropped by (1)

Filters
SourceKindMechanismChance / Quantity
Light mudbrick block blockDrop ×0.85

Found in structures (3)

StructureKind
Trader camps in hot climate regions structure
huaca storystructure
quentin-waystones structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.