Black carpet

block survival:mediumcarpet-black-ns · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Decor Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Black carpet ×1

Dropped by (2)

Filters
SourceKindMechanismChance / Quantity
Black carpet block blockDrop ×1
mediumcarpet-black-we block blockDrop ×1

Found in structures (4)

StructureKind
Trader camps in forest structure
Tobias cave area storystructure
mansion storystructure
thepanopticon storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.