Native copper bits
block
survival:looseores-nativecopper-granite-free
· from game
There's likely a copper deposit right below here
Where to find (natural deposits)
Read directly from the game's worldgen rules -- see Info for how this differs from an exact "X spawns at Y" guarantee. See also the full Deposits listing.
| Category | Occurs in | Typical depth |
|---|---|---|
| metalore | andesite, granite, basalt, peridotite, claystone, sandstone, shale, chalk, chert, conglomerate, phyllite, slate (grade varies by rock type -- richer grades are rarer) | near the surface (relative height 0.96 -- Typical depth as a fraction of the world's height range: near 1.0 is close to the surface, near 0.0 is near the bottom of the world.) |
| metalore | andesite, granite, basalt, peridotite, claystone, sandstone, shale, chalk, chert, conglomerate, phyllite, slate (grade varies by rock type -- richer grades are rarer) | near the surface (relative height 0.96 -- Typical depth as a fraction of the world's height range: near 1.0 is close to the surface, near 0.0 is near the bottom of the world.) |
Found in structures (2)
| Structure | Kind |
|---|---|
| Tobias cave area | storystructure |
| village-femursnapper | village |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.