Loose rusty gears (2 pieces)

block survival:loosegears-2 · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLooseGears BlockLooseGears Block/BlockLooseGears.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Rusty gear

Found in structures (21)

StructureKind
uncommon structure
underground-translocator-uncommon structure
underground-rare structure
underground-samgrey-2 structure
underground-samgrey-1 structure
calix storystructure
largeforlornhopetower storystructure
shoppingcentre storystructure
sunrift storystructure
university storystructure
megastructures-forlornhopetower-common-niclass structure
megastructures-wolfstonecastle-desert-par structure
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-wolfstonecastle-normalclimate-par structure
megastructures-wolfstonecastle-forest-par structure
megastructures-castlewalls-catnoir structure
megastructures-visingsborg-dampus structure
surface-translocators-3 structure
surfaceunderground-dampuscave-dampus structure
mediumruins structure
largeruins-0206-samgrey-o7 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.