Loose flint

block survival:looseflints-shale-free · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLooseStones BlockLooseStones Block/BlockLooseStones.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs
Behavior RightClickPickup BlockBehaviorRightClickPickup BlockBehavior/BehaviorRightClickPickup.cs

Where to find (natural deposits)

Read directly from the game's worldgen rules -- see Info for how this differs from an exact "X spawns at Y" guarantee. See also the full Deposits listing.

CategoryOccurs inTypical depth
rock sandstone, shale, claystone, chalk, limestone near the surface (relative height 0.97 -- Typical depth as a fraction of the world's height range: near 1.0 is close to the surface, near 0.0 is near the bottom of the world.)

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Flint ×1.3