Bone flute
item
survival:instrument-flute1
· from game
Allows you to call mounts to you that you have claimed ownership over. Use the medallion to claim ownership on Elks. You can only own one Elk.
| Stack size | 16 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemFlute |
ItemFlute |
Item/ItemInstrument.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Bone flute (Item Recipe) | grid |
Found in structures (2)
| Structure | Kind |
|---|---|
| Trader camps in hot climate regions | structure |
| desertspecifc-mixco-viejo-o6-yapludepatte | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.