Conglomerate dry stone fence
block
survival:drystonefence-conglomerate-ew-free
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockFenceStackAware |
BlockFenceStackAware |
Block/BlockFenceStackAware.cs |
| Behavior | CanAttach |
BlockBehaviorCanAttach |
BlockBehavior/BehaviorCanAttach.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| grid recipe | grid |
Found in structures (2)
| Structure | Kind |
|---|---|
| Village area | storystructure |
| megastructures-mountaincastle-ogdred-o10 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.