Cob

block survival:cob-none · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockSoil BlockSoil Block/BlockSoil.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Cob ×0.85

Produced by (1)

Filters
RecipeCategoryIngredients → output
cob grid
Dry grass + soil-* → Cob ×10

Dropped by (4)

Filters
SourceKindMechanismChance / Quantity
Cob block blockDrop ×0.85
Cob (Sparse grass) block blockDrop ×0.85
Cob (Patches of grass) block blockDrop ×0.85
Cob (Grassy) block blockDrop ×0.85

Found in structures (3)

StructureKind
Large trader outposts structure
underground-translocator-common structure
megastructures-visingsborg-dampus structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.