Crown

item survival:clothes-head-crown · from game

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Wearable CollectibleBehaviorWearable CollectibleBehavior/BehaviorWearable.cs

Used in (1)

Filters
RecipeCategoryIngredients → output
Gold bits (Item Recipe) grid

Found in structures (3)

StructureKind
Resonance Archive storystructure
virrno-monolith structure
megastructures-giantcathedral-dampus structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.