Bronze armlet
item
survival:clothes-arm-bronze-armlet
· from game
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | Wearable |
CollectibleBehaviorWearable |
CollectibleBehavior/BehaviorWearable.cs |
Used in (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Tin bronze bits (Item Recipe) | grid |
Dropped by (2)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Wooden pan | block | panning | 0.16% |
| Wooden pan | block | panning | 0.08% |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Accessory randomizer (Medium status) | 0.87% |
Sold by traders (1)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Survival goods trader | 2.25 | 3.75 | 1.5 | 2.5 | 1 |