Chair (Brown)

block survival:chair-brown · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
grid recipe grid

Found in structures (10)

StructureKind
Village area storystructure
underground-verycommon structure
sunrift storystructure
thepanopticon storystructure
megastructures-romanbathhouse-virrno structure
village-forest village
mediumruins structure
largeruins-0701-femursnapper-largeruin-o4 structure
largeruins-largeruins-femur-o3-overgrownruin structure
desertspecifc-o4-femursnapper-japoasis structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.