Bony Cow Skull
block
survival:bonyremains-cowskull-up
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockTorch |
BlockTorch |
Block/BlockTorch.cs |
Where to find (natural growth)
Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.
Filters
| Category | Temp (°C) | Rain | Forest density | Soil fertility | Placement | Crop |
|---|---|---|---|---|---|---|
| stonesshells | 20–37 | 0–0.28 |
Found in structures (12)
| Structure | Kind |
|---|---|
| common | structure |
| specialsurfaceruins | structure |
| underground-uncommon-lowerchance | structure |
| underground-translocator-common-lowerchance | structure |
| underground-rare | structure |
| crossroads | storystructure |
| university | storystructure |
| virrno-monolith | structure |
| megastructures-oasis-stadrian | structure |
| megastructures-castlewalls-catnoir | structure |
| surfaceunderground-dampuscave-dampus | structure |
| largeruins-0401-samgrey-o7 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.