Empty beenade

item survival:beenade-opened · from game

Needs some bees
Stack size4

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemOpenedBeenade ItemOpenedBeenade Item/ItemOpenedBeenade.cs

Produced by (2)

Filters
RecipeCategoryIngredients → output
skep grid
skep grid

Found in structures (1)

StructureKind
graves2 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.