Sturdy leather backpack

item survival:backpack-sturdy · from game

Increases the amount of items you can carry
Stack size1

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior HeldBag Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior GroundStoredHeldBag CollectibleBehaviorGroundStoredHeldBag CollectibleBehavior/CollectibleBehaviorGroundStoredHeldBag.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
backpack grid

Found in structures (2)

StructureKind
Tobias cave area storystructure
university storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.