Oak log
block
game:log-placed-oak-ud
· from betterruins
Used in (4)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| figurehead-eidolon (Item Recipe) | grid | |
| figurehead-erel (Item Recipe) | grid | |
| figurehead-seamonster (Item Recipe) | grid | |
| figurehead-thunderlord (Item Recipe) | grid |
Found in structures (11)
| Structure | Kind |
|---|---|
| Trader camps built on large trees | structure |
| forgottenvillage | storystructure |
| sunrift | storystructure |
| megastructures-wolfstonecastle-normalclimate-par | structure |
| megastructures-wolfstonecastle-forest-par | structure |
| megastructures-houseofusher-virrno | structure |
| surfaceunderground-treewithcave-tiggetagg | structure |
| surfaceunderground-tiggetaggcave2-tiggetagg | structure |
| mediumruins | structure |
| largeruins-0405-vil-o7 | structure |
| largeruins-0607-sirayne-o7 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.