Pelt (Medium)
item
game:hide-pelt-medium
· from betterruins
A hide which has been preserved, and will not rot.
Used in (2)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| clutter (Item Recipe) | grid | |
| clutter (Item Recipe) | grid |
Found in structures (2)
| Structure | Kind |
|---|---|
| Village area | storystructure |
| largeruins-0901-rowlyart-largeruin-o4 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.